2/18/2024 0 Comments Half life 2 episode 1 textures![]() There are ERROR signs and checkerboard purple-black textures almsot everywhere. You get to the menu, and it looks like this: These are mods that include a lot of extra content, like new guns, new enemies, new textures and completely new visual tweaks. This is mostly present on TCs (Total Conversions). Now, your mod should open up and work as usual.īEFORE YOU BEGIN: If there are no corrupted textures in the mod you want to play, then you're done. Now, your gameinfo.txt file should look like this: Platform |all_source_engine_paths|platform Add the HL2 directory as a game search path. Mod+mod_write+default_write_path |gameinfo_path|. that's used when writing to the "mod" path. as the first "mod" search path (after any user customizations). We'll set the directory containing the gameinfo.txt file Platform |all_source_engine_paths|platform/platform_misc.vpk Game |all_source_engine_paths|hl2/hl2_misc.vpk Game |all_source_engine_paths|hl2/hl2_sound_misc.vpk Game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk Game |all_source_engine_paths|hl2/hl2_textures.vpk Game |all_source_engine_paths|hl2/hl2_pak.vpk Game |all_source_engine_paths|hl2/hl2_english.vpk Game |all_source_engine_paths|episodic/ep1_pak.vpk Game |all_source_engine_paths|episodic/ep1_english.vpk (Searching a VPK is much faster than making an operating VPK and we can avoid making thousands of file system calls to attempt to open files We search VPK files before ordinary folders, because most files will be found in ![]() Note that this folder is scanned only when the game is booted. pack up the custom content into a VPK. The easiest way to distribute a mod is to someplace like c:\program files\valve\steam\steamapps\half-life 2. people can mount stuff in c:\mymod, and the main game resources are in We always want to mount that directory relative to gameinfo.txt, so |gameinfo_path| points at the directory where gameinfo.txt is. Search paths are relative to the base directory, which is where hl2.exe is found. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". For the first "Game" search path, it adds a search path called "MOD". ![]() For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. For each "Game" search path, it adds another "Game" path in front of it with _ at the end. ![]() For each "Game" search path, it adds a "GameBin" path, in \bin The code that loads this file automatically does a few things here: SteamAppId 420 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ![]()
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